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Escape from Tarkov 0.15.0.0 Patch Notes

August 20, 2024
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Escape from Tarkov 0.15.0.0 Patch Notes are right here.

It is our final main patch earlier than the 1.0 launch (we expect) and it is obtained some massive modifications.

Escape from Tarkov 0.15.0.0 Patch Notes

Manufacturing facility rework

All textures and geometry of the plant constructing, its inside rooms, cellars, constructions and equipment have been fully redesigned whereas sustaining the final dimensions and structure of the unique location;
Rooms, basements and workshops have been refined whereas sustaining the large-sized objects of the unique location;
Some areas of the plant and the cellar space that connects all 4 workshops have been expanded. Added outside areas across the plant;
Added a number of new crosswalks at dead-end places;
Improved the higher degree space within the workshops for simpler accessibility;
Adjusted the spawns and extracts for PMCs and Scavs to match the expanded areas;
Improved the AI habits for all location structure modifications;
Redistributed the loot and containers all through the placement;
Added new duties to the placement.

New Boss, Partisan

Added a brand new Boss known as Partisan.

Not a lot is thought about his background. Folks say that he’s a fight veteran and has been obsessive about tripwires and booby-trapping since these days. He’s on good phrases with Jaeger, their objectives and ethical compasses appear to be aligned, or maybe it is their army previous that binds them collectively.

Partisan holds agency to his rules in Tarkov, going after folks he believes to be honorless and searching them down, whether or not they be PMCs or Scavs. He has no ties to different native Bosses and tries to not cross paths with them. His view on merchants is equally detrimental, apart from Jaeger. Your standing with Fence has no impact on Partisan’s perspective in direction of you, and it can’t be elevated or decreased by serving to or killing him.

The Boss seems in forest-type places. He’s extra prone to seem in a raid with low karma PMCs. On this case, Partisan will hunt these gamers down. If there are Scavs with low karma within the raid, they may even grow to be his targets. Nevertheless, any participant must be prepared for the traps and anticipate a firefight when encountering this Boss, no matter their karma.

Partisan prefers a stealthy strategy, making the most of the terrain, setting traps upfront, and solely then partaking in open fight. The method of making ready and exploring a location takes up most of his time, whereas open confrontations are much less frequent. When preventing towards a number of opponents, he can lure one of many gamers to his booby-traps which he units up beforehand.

The Boss acts alone. He installs tripwires, actively makes use of grenades, can transfer quietly by the terrain and observe his goal for a very long time throughout the entire location.

Karma

Added a brand new hidden parameter “Karma”.

The karma worth modifications relying on the participant’s actions. Usually, it may be elevated by adhering to a extra “open” play fashion, and decreased for a “dishonest” play fashion.

The variety of triggers that change the worth of karma will all the time be rising, and the triggers themselves will likely be adjusted and balanced additional.

In some circumstances, karma modifications could be tracked by a particular sound notification.

Map to map journey

New recreation occasion “Marathon”:

Through the Marathon occasion, location transits will solely be accessible within the corresponding recreation mode;
Marathon is accessible solely in PvP mode;
Gamers will obtain a novel achievement for finishing the Marathon occasion;
After the occasion is over, all location transits will grow to be accessible in all raids.

Added the flexibility to journey from one location to a different:

To maneuver to a different location, the participant should enter the transit zone and choose the suitable possibility within the context menu;
Location transits can be found after 7 minutes from the beginning of the raid;
Through the transit, the participant will be capable of switch a number of the objects discovered within the raid, which will likely be moved to stash for a sure value;
After transferring the objects, the transit timer will start. When activating the transit and transferring objects, the flexibility to exit the present location will grow to be unavailable, and the participant will likely be pressured to make use of the transit;
When making an attempt to transit in a gaggle, gamers can use the transit provided that all residing members of the group are within the transit zone;
If a number of gamers who usually are not in the identical group use the transit on the similar time, they are going to be transferred to the subsequent location collectively. Solo gamers can be a part of a gaggle and in addition transit to the subsequent location collectively;
The accessible transit instructions are marked with a dotted line on the placement choice display screen;
Added the “Marathon” achievement for visiting all places in a single raid.

Tripwires

Added the tripwire set up function:

A single-use consumable merchandise, the “Tripwire set up equipment”, is required to put in the tripwire:

The merchandise can’t be present in raid or purchased on the Flea Market: the equipment will likely be accessible for buy after finishing Jaeger’s job chain.

When the merchandise is within the stock, the participant will get entry to the tripwire mode by utilizing the “B” key on acceptable grenades. The grenade should be within the palms to modify to tripwire mode;
The tripwire has a minimal and most set up size. It may be positioned on any flat or barely inclined floor;
Tripwires could be activated in numerous methods:

By capturing the wire from a brief distance;
By hitting the wire with explosion shrapnel;
By hitting the wire with any bodily object, together with gamers, bots, objects.

Throughout activation, the tripwire doesn’t explode immediately, however with the fuze delay specified within the grenade’s description;
Tripwires could be disarmed: to take action, strategy the booby-trapped grenade and disarm it by the context menu. Disarming takes a sure period of time. Having a multitool in your stock considerably reduces the disarming time;
After disarming, you’ll be able to choose up the grenade used within the tripwire;
Tripwires disarm on their very own after a sure period of time.

Bipods and weapon mounting

Added the flexibility to mount weapons and use bipods:

To mount a weapon, the participant should intention at an acceptable horizontal or vertical floor and press the “Mount weapon” key (“V” key by default);
The recoil and stamina consumption is diminished when firing a mounted weapon;
To mount the weapon on a bipod, press the “Toggle bipod” key (“Ctrl + V” mixture by default), then level at an acceptable horizontal floor and press the “Mount weapon” key;
The recoil, stamina consumption, and weapon sway is tremendously diminished when firing a bipod-mounted weapon;
Mounting the weapon whereas inclined is simply accessible if the bipods are put in and deployed on the weapon;
The icon within the nook of the display screen reveals whether or not the weapon is mounted or alerts that the given floor just isn’t appropriate for mounting.

New Hideout zone, Gear Rack

The Gear Rack zone is added to the prolonged a part of the Hideout and has 3 improve ranges.

Every degree provides a model which can be utilized to show any gear equippable in your PMC;
You possibly can equip gear from the model or alternate the gear already geared up by your PMC for the model’s gear;
Pouch objects and particular slot objects don’t apply to equipping and exchanging;
Model gear is displayed within the “checklist of kits” window, you’ll be able to equip a equipment from a model there.

New Hideout zone, Cultist Circle

The brand new Cultist Circle is situated outdoors the primary Hideout.

You possibly can sacrifice as much as 5 objects to the Cultist Circle;
The worth of every sacrificed merchandise is added up;
This whole determines the worth of things acquired as a Present from the cultists;
The cultists can not ship objects if you are within the Hideout.

If the worth of a single sacrifice is above a sure threshold, there’s a 25% likelihood to obtain objects wanted for energetic duties and unfinished Hideout zones.

The worth of the sacrificed objects is additional elevated by the bonuses from:

Sacred Amulet
Hideout Administration ability

Gamers who’ve bought The Unheard Version may have the Cultist Circle constructed immediately.

AI enemy response system

Added variation in AI habits when recognizing one other AI or participant in PvE mode. Conduct mannequin is chosen relying on the lore relationship between the factions.

Potential reactions:

Immediate aggression and assault;
Pleasant except proven aggression;
Complete friendliness;
Warning and attacking if not obeyed;
Impartial except proven aggression.

The selection of whether or not to be aggressive is determined by the “temper” of the bot and the faction of the goal. For instance, if an AI BEAR encounters an AI USEC, they’re extra prone to interact them (however not essentially 100%) than they might be in the event that they encountered one other AI BEAR.

The choice whether or not to be aggressive or peaceable is made for each Gamers Scavs and Participant PMCs.

The prospect of assembly a extra aggressive AI PMC varies relying on the placement. For instance, on Floor Zero (beneath degree 20) the bots are extra pleasant, and in The Lab, they’re essentially the most aggressive.

Faction interactions will likely be applied and balanced additional in each PvE and PvP modes.

New weapons, tools, loot

New weapons:

IWI UZI 9×19 submachine gun;
IWI UZI PRO Pistol 9×19 submachine gun;
IWI UZI PRO SMG 9×19 submachine gun;
SR-3M 9×39 compact assault rifle;
Magnum Analysis Desert Eagle Mk XIX .50 AE pistol;
Magnum Analysis Desert Eagle L5 .50 AE pistol;
Magnum Analysis Desert Eagle L5 .357 pistol;
Magnum Analysis Desert Eagle L6 .50 AE pistol;
Magnum Analysis Desert Eagle L6 .50 AE pistol (WTS);
U.S Ordnance M60E4 7.62×51 mild machine gun;
U.S Ordnance M60E6 7.62×51 mild machine gun;
U.S Ordnance M60E6 7.62×51 mild machine gun (FDE).

Up to date weapon fashions:

AS VAL 9×39 particular assault rifle;
VSS Vintorez 9×39 particular sniper rifle;
PP-91-01 Kedr-B 9x18PM submachine gun;
PP-91 Kedr 9x18PM submachine gun;
PP-9 Klin 9x18PMM submachine gun.

New caliber

New ammo

.50 AE FMJ;
.50 AE JHP;
.50 AE Copper Strong;
.50 AE Hawk JSP.

Different weapon enhancements:

New weapon attachments;
Adjusted the performance for pistol grips on the Makarov PM pistol. If there’s a fast drop button on the grip, the interplay animation with the pistol is modified;
Improved the AUG A1 and AUG A3 visuals: up to date the grip animation, added a visually working gasoline piston;
Added some animation variations relying on the put in attachments for brand spanking new and up to date weapons;
Up to date the grenade animations.

Added new varieties of tools, armor, helmets, loot. New choices for character customization.

QoL enhancements

Optics zoom adjustment

Added the flexibility to easily alter zoom for the next optics:

Burris FullField TAC30 1-4×24 30mm riflescope;
EOTech Vudu 1-6×24 30mm riflescope;
Leupold Mark 4 LR 6.5-20×50 30mm riflescope;
March Tactical 3-24×42 FFP 30mm riflescope;
Vortex Razor HD Gen.2 1-6×24 30mm riflescope;
Schmidt & Bender PM II 1-8×24 30mm riflescope;
SIG TANGO6T 1-6×24 30mm riflescope;
Hensoldt FF 4-16×56 34mm riflescope;
Nightforce ATACR 7-35×56 34mm riflescope;
Schmidt & Bender PM II 3-20×50 34mm riflescope;
Schmidt & Bender PM II 5-25×56 34mm riflescope;
NcSTAR ADO P4 Sniper 3-9×42 riflescope;
KMZ 1P59 3-10x riflescope;
KMZ 1P69 3-10x riflescope.

Default hotkeys for clean zoom adjustment are “Alt + ScrollUp/ScrollDown”.

Choosing grenade with G

A brand new icon with hotkey “G” is accessible on the short entry bar: it’ll show a grenade the participant will equip first. You possibly can choose the particular grenade by holding G;
The drop-down checklist shows solely distinctive grenades with their respective portions.

Flashlight and tactical system operation modeAdded the flexibility to activate tactical gadgets and flashlights by urgent or holding a hotkey.

Guide worth entry in recreation settingsAdded the flexibility to manually enter values within the recreation settings. For instance, when adjusting mouse sensitivity.

Hotkey adjustmentsUpdated the sorting order of hotkeys within the controls settings.Motion “Melee weapon” has been reassigned to “U”. “Melee assault” has been reassigned to “U” on Double click on.

Balancing modifications:

Simplified the aims for duties “Setup” and “Lengthy Highway”;
Fully eliminated commerce presents for Class 6 physique armor, plate carriers, ballistic plates, and helmet modifications from merchants. These things can now solely be present in raids;
Modified the supply of ammo on the Flea Market. Now all ammo with lower than 42 penetration is allowed on the Flea Market, with just a few exceptions;
Elevated the harm of seven.62×39, 5.45×39, 9×21 calibers;
Barely diminished the harm of some 5.56×45 caliber ammo.

Technical modifications

Gear clippingImplemented the anti-clipping system. Now components of helmets, glasses, masks, collars, headsets will likely be appropriately displayed on the character with any mixture.

Animations

Reworked the animation playback system to extend the accuracy of first and third particular person synchronization the place doable;
Optimized left shoulder animations for extra smoothness;
Added particular door interplay animations: the variety of interactive object animations will improve additional sooner or later updates.

Graphics

Redesigned the climate situation show system on the participant’s consumer. Mounted the bugs that led to unpredictable climate circumstances within the raid in sure circumstances;
Improved the cloud visuals: clouds react to climate modifications extra realistically;
Up to date FSR know-how to model 3.0;
Eliminated help for FSR model 1.X;
Switched the in-game season to summer time.

Sounds

Improved the atmosphere sound system:

Developed a part that tracks the place and rotation of the listener and strikes the supply alongside a predetermined curve, altering not solely the place of the supply but in addition its publicity angle. By altering the publicity angle of the sound, it turns into extra pure.

Carried out numerous completely different sound sources to reinforce immersion, for instance, the stream of water by the pipes on Manufacturing facility, the rats operating within the vents, and plenty of small particulars which are randomly performed on the particular factors, from the autumn of pebbles, to the interference of electrical energy within the mills, and the air popping out of the boilers.

Sound system efficiency optimization, occlusion calculation algorithm changes:

Transferred the entire algorithm to multithreaded calculations;
Finalized the search and calculation of the angle between the supply and the listener;
Improved using depth to find out its impact on the sound;
Improved the curves tuning, which is answerable for quantity decay and sound propagation in advanced geometry places.

With these changes, the general sound is smoother, with a greater grasp of the sound supply’s location.

Energetic headset changes

Improved the separation of weapon sounds and different sounds into completely different compressor channels;
Added the splitting of sound subgroups and elevated the variety of customizable parameters for extra management;
Adjusted the frequency response, noise discount degree and compressor values, in addition to their technical specs, to match the specs of the actual headsets;
Recorded the actual energetic headsets which are used within the recreation, the sound of capturing and atmosphere sounds in them, to permit additional fine-tuning. The positioning of sounds, distance consciousness and the sound of in-game energetic headsets had been noticeably improved. All headsets have their very own distinctive equalization, leading to a special sound for all headsets.

Anti-cheat replace

Carried out safety towards a collection of exploits associated to monitoring loot on gamers/location utilizing forbidden software program;
Carried out safety towards a collection of exploits associated to community synchronization and unfair motion utilizing forbidden software program.

Checklist of modifications

Mounted numerous visible bugs in geometry, textures and culling on all places;
Mounted the inaccurate standing of DSP transmitter in solo PvE raid if the participant entered the Hideout earlier than the raid;
Mounted the visible artifacts when utilizing FSR 2.2 on Floor Zero and Streets of Tarkov;
Mounted the synchronization of loot state within the container when the weapon was folded contained in the container;
Mounted a problem that brought about the explosion results of a thrown grenade to be lacking in sure circumstances;
Mounted the inaccurate participant dogtag standing when transferring it by the BTR service;
Mounted the automated vaulting triggering when the participant interacted with the stock with the vaulting and ahead keys pressed;
Mounted the softlock when utilizing a weapon that was looted from an airdrop in the identical raid in PvE mode;
Mounted the show of restore equipment icons when utilizing them from a container;
Mounted the inaccurate bot spawn factors in PvE mode;
Mounted the show of the killer’s nickname on the post-raid display screen in a state of affairs the place the killer died earlier than the grenade they threw exploded;
Mounted the softlock when closing stock whereas click-dragging weapons;
Mounted the Torrey Pines Logic T12W sight show displaying over the character’s palms when fixing malfunctions;
Mounted the inaccurate habits of Rogues when interacting with USEC faction gamers;
Mounted the inaccurate show of Okay/D in brief and full profile statistics;
Mounted the inaccurate show when sorting weapons by degree on the mastering display screen;
Mounted the inaccurate show of the longest efficient shot within the participant’s statistics;
Mounted the softlock when interrupting drugs animations in sure circumstances;
Mounted the duplicate job circumstances in sure circumstances;
Mounted the decal show within the Hideout;
Mounted the insurance coverage letter storage time for The Unheard Version.



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