Screenshot by Dot Esports
You should discover a Fireball, first.
As you discover the Rust Belt, you’ll encounter all kinds of ARC machines, each huge and small. Each ARC in ARC Raiders has distinctive assaults, behaviors, weak factors, and, most significantly, drops. Fireball Burners are one of many drops you will get from ARC, and so they can double as each an improve materials and an offensive software.
Right here’s every little thing you have to find out about Fireball Burners in ARC Raiders and tips on how to get them.
How you can get Fireball Burners in ARC Raiders

Fireball Burners drop from Fireballs. These enemies appear to be black balls, to not be mistaken with white balls, that are Pops. When a Fireball spots you, it’ll chase you down and begin spitting fireplace, dealing excessive harm.
One shot with a Ferro is sufficient to convey a Fireball down, however watch out, as destroying it additionally spreads fireplace to the close by space. One of the best method is to shoot from afar. One Fireball often nets one Fireball Burner, which you should utilize as an improv fireplace grenade or for any quests or upgrades.
Fireball location in ARC Raiders



Fireballs are generally discovered indoors in giant amenities, like Analysis or Hospital within the Buried Metropolis. You could find them virtually wherever in main POIs, and there are often a few Pops with them, too, so watch out when partaking.
Listed below are among the places the place you will discover Fireballs:
Dam Battlegrounds: Water Therapy Management. Dam Battlegrounds: Management Tower. Dam Battlegrounds: Hydroponic Dome Complicated. Buried Metropolis: Hospital. Buried Metropolis: House Journey. Buried Metropolis: Santa Maria Homes.
Dam Battlegrounds has a few locations the place you will discover Fireballs, just like the Water Management Middle, the place you may also use the Dam Surveillance Key. Nevertheless, probably the most environment friendly map to get Fireball Burners is Buried Metropolis. It’s smaller and all key POIs are subsequent to one another. This does imply a excessive focus of gamers, although, however more often than not, there must be sufficient room so that you can sneak in, clear the ARC, and get out.














