Ghost of Tsushima’s beautiful PlayStation 5 sequel Ghost of Yōtei is inching ever-closer to launch, and forward of its October arrival, developer Sucker Punch has shared its finest look but at what the revenge-soaked open-world action-adventure will deliver – together with, it seems, a lo-fi beats mode for a extra soothing saunter by way of Ezo.
Ghost of Yōtei, in fact, includes a brand-new protagonist in Atsu, a “lone wolf mercenary” so single-minded in her mission to punish the Yōtei Six – the ruthless gang who slaughtered her household – she’s believed to an Onryō (a Japanese spirit of vengeance) by the native individuals.
Atsu returns to Ezo after 16 years within the south as Sucker Punch’s deep dive begins, travelling again to her childhood residence to be able to put the spirits of her household to relaxation. Right here, she will revisit the “cherished instances” of her youth, switching between the previous and current on the push of a button, earlier than venturing out throughout the beautiful world in her relentless quest for blood.
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And with every victory Atsu secures in opposition to the Yōtei Six, the extra her renown grows, rising the bounty on her head and resulting in encounters with deadlier foes. However Atsu can even tackle bounties of her personal to be able to become profitable and gas her quest. Which brings us properly onto Ghost of Yōtei’s expanded fight.
Atsu can wield a katana, spear, kusarigama, odachi, or twin swords (and might swap between them on the fly) with every being uniquely efficient in opposition to specific enemies. The odachi, as an example, is finest used in opposition to huge enemies, and when opponents swap weapons, gamers might want to do the identical to be able to adapt – unleashing their twin swords, say, to higher counter spears. All weapons function their very own upgrades to find and grasp, and Atsu has entry to ranged skills too, together with throwing weapons corresponding to bombs and blinding powder.
As to how gamers can discover themselves in these types of sticky conditions, Sucker Punch says Ghost of Yōtei is extra targeted on participant freedom than any of its different video games, and there is a clue system – primarily based on interrogating enemies and amassing new mission playing cards – that may take gamers in all places from snow-covered heights to a panorama scarred by fireplace. However there’s seemingly ample area for gamers to easily seize their spyglass, decide a focal point, and forge their very own path throughout Ezo, taking in its golden fields, shimmering lakes, swaying bushes, and countless valleys of fallings leaves and rising mist.
Gamers would possibly, as an example, stumble throughout Altars of Reflection. These present Atsu with recent inspiration and unlock new skills – corresponding to Excellent Parry and Disarm Counter – that’ll assist her on the journey forward. Alternatively, gamers can purchase travellers maps from a cartographer in the event that they’d favor to give attention to ahead momentum fairly than languid exploration. Both approach, they’ve the choice to arrange camp below the celebrities all through their journey, resting up, play shamisen, cooking, and getting ready for the combat forward. Tenting additionally brings necessary characters and upgrades straight to gamers, changing Ghost of Tsushima’s journal with a system stated to supply a “extra character-driven approach of managing allies and distributors”, so that you “haven’t got to depart the place you are exploring, [because] the sport involves you”.
Elsewhere in Sucker Punch’s deep dive, there was discuss customisation and discovering the correct mixture of armour, charms, and equipment that works for various play-styles, be that the stealthy method or a extra melee-focused one. And naturally armour and weapon appearances will be customised too, that means you can look your finest as you crank out Ghost of Yōtei’s returning picture mode.
That is not the one returning function, nevertheless; it is as soon as once more attainable to pick a Japanese voice observe with full lip sync and subtitles from the start, in order for you a extra genuine illustration of the samurai films Sucker Punch’s collection is impressed by. And you’ll go even additional with the returning Kurasowa mode, which emulates the legendary movie director’s films with a particular black and white palette, movie grain, audio filters, and elevated wind.
Kurasowa is not the one Japanese film director being represented this time although. There is a new mode taking its cue from Ichi the Killer and Audition director Takashi Miike that places the digital camera nearer throughout fight for a “extra intense, uncooked expertise” that additionally options elevated mud and blood splatter. Alternatively, you’ll be able to go for the mode created along with Cowboy Bebop director Shinichirō Watanabe. That is the place the lo-fi beats are available, switching out Ghost of Tsushima’s traditional music in favour of extra relaxed tunes created by Watanabe that play throughout exploration and fight.
And that is just about all we’re getting for now. Ghost of Yōtei launches for PS5 on 2nd October, and it will arrive alongside a newly introduced restricted version console and controller.