Metallic Gear Strong Delta: Snake Eater producer Noriaki Okamura has acknowledged the event workforce would “quite come down on the aspect of ‘too devoted'” than make huge modifications in comparison with the unique recreation.
Throughout previews for the Snake Eater remake, a frequent criticism was the sport felt outdated in comparison with fashionable stealth video games and too few modifications have been made in comparison with the PS2 unique.
Nonetheless, in a brand new “Manufacturing Hotline” video, Okamura defined the thought course of behind sustaining the unique imaginative and prescient of the sport.
Within the unique recreation, the world is damaged up into smaller areas however your actions in a single space do not impression one other – resetting your alert standing when noticed by guards, as an illustration. This stays the identical within the remake.
Okamura understands the criticism and mentioned it was the event workforce’s “most hotly debated situation”, however “that is simply how the sport was designed”.
“The rhythm and the shifting tempo of gameplay flows from that alternative,” he continued. “If we had executed something to vary that overarching design, it could have modified the sport fully. And given what we have been getting down to do, we questioned whether or not that actually match with the imaginative and prescient for this challenge.
“So we determined that we would quite come down on the aspect of ‘too devoted’, and that we would quite keep the unique design of MGS3: SE as a substitute of attempt to rework every thing.”
Regardless of this faithfulness to the unique, the Delta remake will not embody the road “A Hideo Kojima Recreation” and as a substitute the opening credit will learn “Based mostly on Metallic Gear Strong 3”.
This doubtless will not come as a shock, contemplating Kojima has had no enter on this remake after his acrimonious break up from Konami, nevertheless it’s a notable change from the unique.
In the identical video, Okamura acknowledged the existence of the anticipated Metallic Gear Strong Grasp Assortment Vol. 2, however requested followers to “give us time” earlier than asserting additional information.
In a sequence of fan questions, Okamura was requested about what video games could be within the assortment and when it could be launched. Nonetheless, the “tough launch” for the primary assortment means Konami doesn’t need to repeat the identical errors.
“After all, we referred to as the primary one Vol. 1, so we’re making a Vol. 2, that a lot is for positive,” mentioned Okamura. “We’re additionally fearful about how Vol. 1 had a fairly tough launch, with all the problems, so we’ll do every thing we will to not repeat that, however we simply should ask for everybody to provide us time.”
After Metallic Gear Solids 1-3 have been included within the first assortment, it is anticipated the second quantity will proceed Snake’s story with Metallic Gear Strong 4, particularly as that recreation stays solely on PS3.
“You’ll be able to most likely join the dots,” mentioned Okamura beforehand on the inclusion of Metallic Gear Strong 4.
“Whisper it quietly, however Metallic Gear Strong Delta: Snake Eater seems like probably the most thrilling Konami challenge in years,” reads Digital Foundry’s personal preview of the sport.