With 33 Marvel Rivals heroes to select from, right here is our full tier checklist for season 0. It’s extremely seemingly this checklist will change earlier than the following season begins; particularly as you grasp your predominant, study each capacity, and perceive who’s executing their final and when (sure—I’m speaking about you, Scarlet).
Our checklist has taken hero’s injury, helpfulness, and general influence on a staff into motion, and with out taking a look at who has the perfect Staff-Ups. This can strictly have a look at who’s the strongest (S tier) and weakest (D tier) on the subject of solo efficiency and the way they contribute to profitable the target with their staff.
Let’s dive into our hero tier checklist for Marvel Rivals season 0.
Marvel Rivals: Hero tier checklist (season 0)

S tier
Adam Warlock

Execs
Can heal a whole staff without delay, making him the strongest healer on his personal. Whereas his charged assault requires pinpoint accuracy, each strategies of assault are sturdy sufficient to take down Duelists. Revives a number of teammates in his Karmic Revival, making them briefly invulnerable to assaults, and eradicating the time it takes to run again to the target after normal respawn. Able to repositioning in an immortal state after being killed, permitting him to remain within the combat for longer. This may be adopted by his final when you have it charged, bringing a number of heroes again into the combat. It’s extremely efficient within the last moments of a match.
Cons
Though he can heal a number of targets without delay, his therapeutic is smaller than different Strategists. He’s solely sturdy when centered round teammates. Different occasions, Adam is extremely weak in an remoted one-versus-one because of his long-range arsenal.
Venom

Execs
Close to inconceivable to kill because of Venom‘s ridiculously excessive well being pool. Has armor when critically low, making him self-sufficient. The proper distraction in your Duelists to get into prime positions; be it to flank, ambush, or safe the target. An absorber of injury. Can kill a number of enemies without delay along with his final, finest positioned on the target when the opposing staff is making an attempt to seize/transfer it.
Cons
Restricted motion and skills that decrease his general risk stage. Surprisingly laborious to grasp although his skills are moderately primary. In case you’re dying rapidly then you definitely’re doing one thing incorrect.
Hela

Execs
Hela is tough to trace and kill, no matter how correct you might be. She offers nice injury with each capacity, alongside being the perfect hero in long-range battles. She’s laborious to identify throughout her final. Has a flexible package that offers good quantity of injury mid- to long-range.
Cons
Has a tougher package to grasp, so it might take you some time to discover ways to accurately use every capacity and be impactful on a staff. Requires accuracy.
Magneto

Execs
Acts as the first protector of the whole staff, offering boundaries to everybody. Troublesome to kill. Makes certain the battlefield is secure for heroes to reposition, retreat, or push along with his barrier placement.
Cons
The slowest character in existence. Limitations require technique, moderately than strictly putting it on a critically low teammate.
Spider-Man

Execs
Performs defensively and offensively along with his balanced package that’s applicable for all ranges. Can deal big quantities of injury whereas repositioning. Has the chance to provoke or disengage from fights with out taking a lot injury. Troublesome to hit because of his excessive mobility.
Cons
Hardest hero to grasp. Just like Venom, in case you’re undecided what you’re doing, then Spider-Man‘s package is wasted.
Storm

Execs
Nice mobility. Whereas she isn’t a Strategist, Storm helps the staff very like Magneto. Able to buffing injury, Storm can deal a ton of injury, whereas additionally boosting her fellow heroes. The Hurricane can distract enemies or successfully pull them nearer to her whereabouts for teammates to complete the job.
Cons
Troublesome to reposition in case you’re noticed. She isn’t as quick as Iron Man so chances are you’ll get caught out flying via the air, making her a neater goal to shoot down.
A tier
Moon Knight

Execs
Excessive injury whenever you mix his Ankhs and Crescent Darts. Nice mobility. Can combat in any respect ranges. Glorious in a one-versus-one state of affairs.
Cons
Scarlet Witch

Execs
Laborious to kill. Simple to make use of. Able to killing a number of enemies without delay.
Cons
Scarlet has the loudest final in existence.
Physician Unusual

Execs
Respectable mobility. Glorious absorber of injury. Nice survivability, making Unusual one of many hardest heroes to kill.
Cons
Slower motion when his Defend of the Seraphim is lively, requiring teammates to be close to him so he isn’t flanked on this weak state. Troublesome to make use of.
Mantis

Execs
Offers probably the most quantity of therapeutic in comparison with each different Strategist. Very easy to grasp. Greatest beginning Strategist to make use of in Marvel Rivals. Can cease enemies of their tracks which is very efficient in opposition to mobility heroes like Spider-Man or Iron Fist.
Cons
Isn’t sturdy sufficient defensively or offensively to guard the whole staff by herself.
Hawkeye

Execs
Greatest hero to make use of in case you get pleasure from getting headshots. Able to one-shotting Duelists and Strategists. Efficient at pressuring the opposition. Glorious at rapidly capturing down flying heroes.
Cons
You have to be extremely correct to make use of him. Horrible preventing close-range. Restricted motion and gradual firing-rate.
Psylocke

Execs
Simple-to-use final that may one-shot enemies inside its radius. Greatest solo hero as you may rapidly navigate across the map, ambush unsuspecting enemies, and retreat for well being with out being noticed. Nice at flanking or hiding inside the goal to stall time.
Cons
Star-Lord

Execs
Nice mobility. Laborious to kill in case you’re utilizing his package accurately. There’s room for errors along with his quick firing-rate weapons. Simple to make use of and enjoyable.
Cons
Doesn’t deal ok injury to Vanguards to actually make a distinction in a staff combat. You can’t play Star-Lord mid- to long-range except you’re inside his final.
Luna Snow

Execs
Nice mobility to maneuver across the map and attain goals rapidly. Halt enemy motion by freezing them into place. Pair this with injury from your self and teammates to punish motion heroes, or time it when enemies try to push the target because the match is ending (in your favor). Her final offers injury buff or rapidly heals anybody in her dancing radius, making her an invulnerable boosting goal that may flip the tables of a combat in your staff’s favor.
Cons
Might be caught out within the opening or remoted rapidly if the staff doesn’t play close to her. Her weapons require precision, making her the more durable Strategist to make use of for this alone. She isn’t sturdy sufficient to behave as the one Strategist on the staff.
Peni Parker

Execs
Wide selection of skills that permit Peni to play defensively or offensively, relying in your present goal. Nice util that may punish any try at pushing the target. Offers injury whereas concurrently supporting her teammates along with her distinctive util.
Cons
Simple to kill inside her final. Gradual mobility, making her simple to focus on in comparison with different tanks.
Cloak and Dagger

Execs
Disorientates enemies by obscuring their imaginative and prescient. Pair this with a mobility flanker like Iron Fist, Psylocke, or Star-Lord, and the blinded enemy gained’t know what hit them. Efficient in any respect ranges. Just like Venom, Cloak and Dagger is unkillable if used correctly. You have to completely mix each defensive and offensive gameplay by swapping between the characters relying on what’s taking place in entrance of you.
Cons
One of many tougher heroes to play as, as you’re mainly two heroes in a single. Timing is essential to the hero. In case you neglect one aspect of Cloak and Dagger then it’s extremely seemingly you gained’t be efficient in both therapeutic or injury departments.
B tier
Squirrel Woman

Execs
Accuracy isn’t wanted to be efficient with Squirrel Woman as her assaults ricochet off partitions, touchdown on distracted enemies. Simple to make use of. Has good mobility to catch enemies off guard.
Cons
Simpler to focus on, monitor, and kill in comparison with different Duelists.
Loki

Execs
Glorious at losing enemies’ time along with his clones. You may confuse enemies additional by switching between clones, making you a tough goal to trace and kill.
Cons
Offers minimal injury if clone numbers have depleted. Pressured to play on the again, in any other case your place shall be revealed and you may be punished for over-extending. His package might simply get replaced by Punisher’s turrets or Parker’s mines. In comparison with different Strategists, there’s lots to handle and preserve monitor of as Loki.
Iron Man

Execs
Nice mobility. He’s laborious to shoot out of the sky. Highly effective final.
Cons
Weak normal weapons, means enemies can typically ignore him till he executes his final. You probably have dangerous motion whereas focussed on capturing, then you definitely’ll seemingly be shot down by long-range heroes.
Magik

Execs
Nice at concentrating on Duelists and Strategists that cling on the backline. Overwhelms enemies by getting of their face and teleporting round in between swinging her greatsword. Respectable vary throughout her close-quarter battles.
Cons
You have to excellent your timing with Magik so that you don’t die rapidly. Her package has extra technique than easy hack and slash.
Iron Fist

Execs
Nice injury that solely will increase the decrease your well being is. Excels in defensive and offensive playstyles. Simply kills long-range Duelists and Strategists.
Cons
Troublesome to grasp. Can die rapidly in case you don’t know methods to use him. It’s difficult to make use of his Concord Restoration, that means chances are you’ll must depend on Strategists greater than you usually would as a flanking hero.
Captain America

Execs
Able to absorbing injury for his staff. Excels at pushing ahead, utilizing his protect defensively and offensively inside fast succession.
Cons
His motion is predictable. Whereas Captain America can enhance his teammates, his final should be timed with others, in any other case its results are wasted.
Black Widow

Execs
Respectable mobility to rapidly transfer to the target or into an advantageous place. Widow has good weapons for all ranges. Nice injury from her rifle.
Cons
Simple to kill if caught standing nonetheless. Common well being pool. Accuracy is vital.
C tier
Punisher

Execs
Balanced, making him simple to make use of. Turret can distract enemies and waste their time. His final offers good injury.
Cons
General injury isn’t as efficient as different Duelists, making him weaker than different heroes. Restricted motion, making him a straightforward goal to punish for peeking.
Hulk

Execs
Good mobility. A fantastic distraction tank that may soak up injury whereas main enemies away out of your teammates who’re targeted on the target. Nice at dealing with remoted fights.
Cons
Bruce is the simplest hero to kill in Marvel Rivals. His assaults will typically go away you out within the open.
Groot

Execs
Glorious at closing off enemy line of sight or holding a place. Can entice enemies along with his partitions.
Cons
Whereas he has a really balanced package, Groot is much weaker than different tanks (each defensively and offensively). One of many best Vanguards to kill as long-range heroes (Hawkeye, Iron Man, Hela, or Black Widow).
Jeff

Execs
Jeff could be an absolute menace on the battlefield if he occasions his final accurately. Seize a number of enemies and throw them removed from the target, delaying the combat, and rising the endgame odds in your favor. Unbelievable mobility. Can heal and conceal, making him an inconceivable goal to trace throughout his Disguise and Search capacity.
Cons
Tremendous weak well being pool which means you may’t be out within the open for lengthy. Slower therapeutic than others. Therapeutic Bubble placement is essential due to this.
Winter Soldier

Execs
Can defend his staff and himself from mobility heroes. Simply wins one-versus-ones.
Cons
Horrible long-range. Gradual mobility. Restricted to a few rounds per journal, that means accuracy is essential to make use of Winter Soldier successfully.
D tier
Rocket

Execs
Tiny hitbox. Nice motion. Revives a teammate in a secure and safe place, away from hazard. Can present armor, alongside well being to help fellow heroes.
Cons
Inconsistent therapeutic and injury output. Extra focussed on injury than therapeutic which is odd as a Strategist. Isn’t sturdy sufficient as a Strategist.
Wolverine

Execs
Excels at absorbing injury to extend his close-range power. Simply overwhelms enemies which might be remoted.
Cons
Punished simply if he has poor positioning. Simple to kill if he will get tunnel imaginative and prescient. Iron Fist does close-range preventing higher than Wolverine.
Thor

Execs
Thor is a small tank, he’s virtually disguised on the battlefield because it’s simple to mistake him for a Duelist. Nice mobility. Respectable injury.
Cons
Troublesome to grasp. Combos are robust to execute because of his cooldown. With a concentrate on injury, Thor doesn’t have a way of supporting his teammates, that means that you need to depend on the Strategists for any therapeutic, boosting, or shielding.
Black Panther

Execs
Respectable mobility. Simple to make use of. Rewards aggressive playstyles with greater injury output the decrease his well being is.
Cons
Weak when going through two or extra enemies. It’s higher to decide on Iron Fist or Wolverine.
Namor

Execs
Able to distracting enemies, permitting himself and the staff to deal injury to opposing heroes that aren’t paying consideration.
Cons
Offers minimal injury in comparison with different Duelists. Whereas he can briefly shield himself, he’s trapped inside this animation, that means enemies can rapidly kill him as quickly as he exits his security internet. Restricted package.