Riot Video games has applied multi-factor authentication (MFA) for accounts it detects as being shared in VALORANT Aggressive queue, alongside a spherical of quality-of-life modifications to interactive objects and an extended checklist of map and Agent fixes.
The replace arrived on October twenty eighth with Patch 11.09, as detailed by Ashley ‘Ash’ Tsao, International Group Supervisor at Riot Video games.
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From Patch 11.09, accounts detected for sharing in North America, Latin America, Brazil and Korea should allow Riot Cellular MFA to play ranked; different modes are unaffected. Riot additionally reiterated that studies for smurfing needs to be filed beneath Rank Manipulation.
As well as, the developer mentioned it has begun penalising ‘egregious offenders’ utilizing smurfing-purchased accounts for enhancing, noting within the patch notes that it has ‘banned a major variety of accounts.’
In her announcement, Ash wrote: “We’ve acquired a couple of essential implementations to enhance your gameplay expertise, addressing smurfing and new QOL updates with interactive objects, so focus up!”
She additionally reminded gamers that Ascendant and above opponents within the listed areas will likely be required so as to add Riot Cellular MFA ‘in an upcoming patch,’ signalling a tightening of account safety measures at increased MMR.
The Esports Influence Of Patch 11.09

The MFA requirement straight touches aggressive integrity on the center and higher tiers of the ranked ladder — the expertise funnel for VCT and Challengers groups. Fewer compromised/shared accounts and stricter motion in opposition to boosting ought to assist stabilise scrim high quality, scale back rank inflation round match qualifiers and make scouting by way of ranked outcomes extra dependable.
Interactive objects — Switches, Ropes, Ziplines and Final Orbs — now use a constant inexperienced spotlight, and the shopper can prioritise highlighted actions when a number of interactions are potential. In observe, gamers caught in results like Impasse’s GravNet close to a Rope ought to discover it simpler to set off the meant motion first time.
Riot additionally shipped a considerable bug-fix sweep throughout maps and Brokers in Patch 11.09, specializing in tightening aggressive steadiness and eradicating small however impactful inconsistencies. On the map facet, Pearl acquired an replace to repair lacking collision on B-site crates in sure modes, whereas a Breeze exploit that allowed gamers to destroy utility via partitions has been patched.
Abyss additionally noticed a repair for an interplay that might immediately eradicate teleporting Brokers reminiscent of Yoru and Omen, and Corrode’s A-site geometry was adjusted to forestall Brokers like Waylay, Jett and Raze from reaching unintended areas above playable area.
For brokers, Riot delivered a spread of visible and gameplay corrections. Omen’s Paranoia icon has been shrunk to protect minimap visibility, whereas Veto acquired a number of description, indicator, and visible impact fixes, together with a softer Evolution transformation impact.
There have been additionally consistency enhancements for Gekko (Wingman’s defuse animation), Astra (Star activation audio after revival), Reyna (Empress mission development), Skye (Guiding Mild lingering), Viper (Snake Chew and Viper’s Pit behaviour), Vyse (Razorvine visuals) and Yoru (Fakeout collisions and injury response). Furthermore, Riot addressed world points with Concuss and Suppress visible and audio cues that appeared via skinny partitions and doorways.
For the aggressive scene, the fixes take away edge-case exploits and UI litter that may swing rounds on the margins. Notably, Omen’s Paranoia icon change improves info circulation for IGLs, and the Yoru/Veto consistency updates scale back clip-worthy anomalies that may undermine aggressive outcomes or require admin rulings.
Tsao concluded the patch publish with a notice of satisfaction over Riot’s newest wave of anti-bot enforcement: “Farewell botters, you’ll not be missed!”
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